![]() Guns are classified as either Power, Smart, or Tech, while melee weapons are classified as either Blade or Blunt. Enemies can also be incapacitated instead of killed by non-lethal weapons, though lethal weapons have this ability as well if they don't damage enemy weakpoints, or are equipped with a PAX modification. Each weapon (except utility grenades) also deals at least one of 4 Damage Types: Chemical, Electrical, Physical and Thermal Damage. The higher the tier, the more rare and expensive the weapons are. Weapon availability is based on their manufacturers, with each being considered as either lower, middle, or upper tier. They are divided into the following subcategories: ![]() Weapons are prevalent and varied throughout Night City, ranging from firearms to melee and cyberweapons.
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