Uses some work from Cut Chinese Assault Rifle by TroyIrvingĪdjusted meshes from Spray Painted Chinese Assault Rifle by AutisticoĪnd inspiration from Talore ‘s changes to the Rifle (5. (No visible alternate parts besides, just stats) Most attachments do not work properly, should set most of them to Standard. The clip isn’t removed during reload, no moving parts. I wouldn’t recommend giving these out to NPCs or Companions. ![]() esp)Ĭhanged ammo type to 5.56 and magazine size to 30 There is no way to currently retexture the seperate parts without a UV map.Ĭarbon Fiber probably looks best, but I also did a Metal and Camo. For now these sort of work as placeholders.īasically it’s one flat texture that it goes crazy applying to all the different areas of the gun. Once someone works on a UV map for this rifle, I plan on doing a proper retexture. For the Creation Club version of this weapon, see Anti-materiel rifle (Creation Club). For the Gun Runners' Arsenal version of this weapon, see Anti-materiel rifle (GRA). That is because there is no UV map for this mesh. The anti-materiel rifle 1 ( AMR) is a weapon in Fallout: New Vegas.
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